Tutorials

Highpoly 3D would like to thank the authors of these tutorials for permission to bring these links to you...

 

 

3D Studio Max

Viewports Tony Gilchrist
Configuration Tony Gilchrist
Main Toolbar Tony Gilchrist
Modeling 1 Tony Gilchrist
Building a Simple Set Tony Gilchrist
Modeling 2 Tony Gilchrist
Polygon Count Tony Gilchrist
Box Modeling Organic Shapes Tony Gilchrist
Modifiers Tony Gilchrist

 

LightWave

Lightwave-tutorial for beginners (stack of paper) 6.5 Tronic2
LightWave tutorial part 2: modeling a frag grenade 6.5 Tronic2
A quickie guide to IK in LightWave 6.0 -=KrAy-ZeE=-
How to make smooth-bevels on non-flat surfaces 6.5 Fredrik Martenson
Reference: Intro to LW[6] Modeler 6.0 Tony Gilchrist
Tutorial: Build a Nice Stone Bench 6.0 Tony Gilchrist
Tutorial: "Janet The Surf Punk" Character Development -- From Sketch to Animation / Game Engine. (Model, Texture, Bone, etc) 6.0 Tony Gilchrist
Reference: Basic UV Texturing 6.0 Tony Gilchrist
Reference: LW[6] Gradients 6.0 Tony Gilchrist
Tutorial: Boiling Suns in Lightwave 6.5 Tony Gilchrist
Tutorial: Rolling Ball Dimples Cloth 6.0
Host:3dgraphixtech
Tony Gilchrist
Tutorial: Fun With Polylines (Grass & Hair) 6.0 Tony Gilchrist
Reference: Hierarchies 5.6 Tony Gilchrist
Tutorial: Hierarchies 5.6 Tony Gilchrist
Basics: Rendering 5.6 Tony Gilchrist
Basics: Surfaces 5.6 Tony Gilchrist
Basics: Textures 5.6 Tony Gilchrist
Making a hand with metanurbs and QuadSew Plug-In Graham Fyffe
Shiny Chrome Graham Fyffe
Shiny Refractive Glass Graham Fyffe
Making realistic transparent stuff with Gthick2 Plug-In Graham Fyffe
Unifying Polygons Graham Fyffe
Clouds Graham Fyffe
Water Graham Fyffe
Spaceship Thrusters Graham Fyffe
Cheap Trees Graham Fyffe
Coplanar   Polygons Pre-5.6 Graham Fyffe
How to make a Buckyball Graham Fyffe
Installing and Using LScript Scripts Graham Fyffe
Gamma Correction with GammaRight Plug-In Graham Fyffe
Cheap Grass with Furrify Plug-In Graham Fyffe
Adding Realism with FastFresnel Plug-In Graham Fyffe

Motion Design: Nebulas

  James McLellan

PARTICLE FX - WATER WAY

  James McLellan

The Magic Bevel

  James McLellan

Multi Target/Single Morph Envelope

  James McLellan

LuxiDome Tutorial

  Benjamin Chape

Underwater Basic Setup

  Benjamin Chape

HDRI & Lightprobes

6.0

The Writer

 

 

Maya

Creating text and materials in Maya 3.0 Glenn Thomas
Hvidsten, Whitestone Productions
Learn how to model and texture toonish bird   Aivaras Grauzinis

www.3ddesign.be

How to texture and render photorealistic human face   Aivaras Grauzinis

www.3ddesign.be

 

Photoshop

   
   
   
   

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